
Box Art, you see it with every purchase of a game. To some people, it's just a simple way to tell what game they are playing. But to many, those looking for a new world to explore Box Art can be a glimpse into what is in the game.
There are many news sites and blogs that have done funny articles on bad box art, but it does not seem people appreciate the art.
Lets take a look at Box Art design and appreciate the attention and detail in these games. Of course box art can run the gamut from high-resolution shots of the game, to wild fantasy drawings by an artist. This look at Box Art focuses mostly on the Atari/Amiga era. That's not to say there is no good Box Art. Most modern box art is quite frankly too good, or too accurate. Now that actual in game graphics are so impressive, the box art at times seems to pale in comparison. But back in the day when your character was a small collection of pixels it was up to the player to imagine the world they were exploring. The artwork on the box detailed the experience in ways the game never could.
First lets take a look at the Art of the Atari.
Asteroids is one of the more iconic games of the Atari. But look at this box. Your starship has such detail, such meaning. Those asteroids are floating worlds of rock. Ok, so maybe I elaborate, but does that look fun or what? There's so much detail in the starship. On your TV it's just a crappy triangle. But on that box, you can tell it travels worlds. Plus, that late 70s/early 80s sci-fi art is so timeless. This box sets the stage for the rest of the great Atari box art.
Here we have the Atari 7800 version of Asteroids. While a more "advanced version" you can see the artwork was changed significantly. The Asteroids themselves now look more like their in game counterpart. The starship is now shown from the top, letting you see where you sit when flying. This new image also defines the scale of the game. Previously, it had seemed your ship was a huge battle cruiser destroying threatening asteroids the size of Texas. Now it is obvious these are just big space rocks. A new addition is the image of the space aliens and their crafts. This box art has both advantages over the original Asteroids art, but it also falls short. It lacks the wonder of space and the glorious depiction of interstellar travel. But it does define the game better.
Here we are really focusing on the stylized art of the art. This is a combination of the sci-fi look with a gritty "realistic" look. This is the same style used on older movie posters. All the proportions are different as is the scale. It's not a revolutionary design, but the attention to detail on the box is something that has been lost in modern games.
Katakis (also known as Denaris) is a game I've never played. I've never even seen it in action. Honestly I know nothing about it, the Wikipedia had no entries for Katakis. However, the box art is just amazing. Its got rip-off Aliens, slime, scary skulls and a bitchen starship. There's no way in hell I wouldn't have killed a man for that game if I saw it in a store.
Ok, I'm cheating with this one, but I just love the art. Yes, this is really art from the movie poster slapped on the game. But they just don't do movie posters like that anymore. It's still an impressive looking box. Fox really had something going with the yellow bars from the logo. I'd love to see a new "MegaForce" game, one that hopefully has nothing to do with the movie.
I'll admit it. I never played Defender until it appeared on Xbox Live Arcade. I can see how revolutionary it was when it first came out. What I really like about this box is the woman on the cover. She's very specific. I also like how there seems to be some kind of death ray coming from the defender ship into her. I imagine she's about to be vaporized. Very graphic, and cool.
I can't think of a more iconic period game than Missile Command. The game visually represents the tensions and fears during the cold war so perfectly. Sure they set this in space in the future (can't you tell from that awesome missile commander’s space hat?) but everything about it screams "OMG RUSSIA DON'T NUKE US!" I also have to give bonus points for the perky breasts of the space woman.
It's amazing how good Mission Impossible looks without Tom Cruise. This game is a great combination of the Cold War and the fantastic TV series. Here you can see how feared Radiation (The Silent Killer!) was. The highlights of this box are the Angry Scientist, old school bomb and a mushroom cloud. I just wonder how the theme song sounded on a Commodore.
Ok this box sucks. But, Ninjas! Rabbits! International! It's "cool" by obscurity.
One of my earliest childhood memories of the Atari is this game. The domed spaceship with the entire city on top just stuck with me. It's a theme that's occurred in movies and games since. The art's not terribly good, it screams of airbrushing, but it's just sinister enough to make you worried, what are these aliens going to probe?
The last of the Atari games, Super Breakout is the most daring and blatant lie to consumers I've ever seen. Apparently John Glenn is the man moving the paddle in breakout. Did you know that? I sure as hell didn't. I've never seen a simple puzzle game dressed up to be so epic and yet still feature rainbows. Atari had some balls back in the day, that's for sure.
The Nintendo Entertainment System did manage to break away from the Atari styled boxes and games. They still had some great artwork, and they designed the boxes to be more functional.
Konami was still trying to do the Atari thing with this box. Fortunately the airbrushed "Life Force" logo and the swirling flame make up for their sneaky drawing.
This box is cool for a reason. It's a big rip-off. This is right from Terminator. Thankfully Terminator was a kick ass movie, thus this box is kick ass. What is interesting (and unintentional) is the forecasting this box did for the Metal Gear series. Other than using the wrong actor for Snake it's pretty much perfect.
Snake's Revenge is a good box, it's not nearly as cool as Meal Gear, but it's got its charm. Because Snake is now an artists drawing instead of a copy, he loses some of his personality. Fortunately, that's made up with Mechs, Trains, Boats and chicks.
Leaving the Nintendo, lets venture into the world of First Person shooters. In the early 90s, there was only one defining FPS.
DOOM! The style of the logo and its technology just set the stage for this box. The demons are crawling out of the depths of hell, one looking back to give the player a nice "how do you do" before ripping into our hero (check those abs!). The cover to Doom just oozed awesomeness. But this cover also pioneered a look to be imitated for years to come.
If DOOM was the king of the FPS, then Duke Nukem was the Duke (oh man I seriously just high-fived someone that was so clever). Borrowing from it's distant cousin, Duke 3D shows us the same classic, standing on top of a pile of dead guys while shooting my cool gun look. The art in Duke could be better, but it's nice. Not nearly as epic as DOOM, but a good look.
In keeping with this odd "Family" theme I suddenly have going, Prime Target represents the slightly retarded cousin. The game was pretty awesome, but as a Mac title, many people missed it. However, it might very well be my favorite box of all time. First we have guy standing on top of other guys shooting is awesome gun. But unlike Duke or Mr. Doom, our hero is ACTION LAWYER! He has a Power Tie! Amazing ripped abs and enough grey in his hair to make him wise, but enough color for him to KICK YOUR ASS! Also in the background we have a Ninja and the "I can't believe you shot me" guy slowly bleeding out in front of capitol hill.
Moving away from FPSs, we come to a box style that incorporates live actors. Here we have the nice group shot from Where in Time is Carmen Sandiego. They were very smart not to photograph her face. I can only imagine the disappointment someone must of felt when they loaded this up on their Apple IIe to find horrible pixel art.
Well, this time they did show Carmen's face. This box is a bit more exciting (even if it is missing a time traveling future motorcycle). However, you are probably the worst detective on earth if you can't catch her, she's right there JUST GRAB HER! Now that I'm older, I can't help but to think there's about to be some spy on criminal lovemaking. Miss Sandiego, are you trying to seduce me? Educational? More like Sexucational.
What’s great about the Space Quest 2 box, is the entirety is made of real images photographed. No fancy schmancy computer art here. I'd love to get one of those lawyers or better the Space Quest 2 logo. I just looks so great and corny next to the bad star field.
This is hand down the most absurd and famous box for using a live actor. The story goes, there were hundreds of games with spaceships on the cover. So they got this really old guy to come in and play the banjo and stare in wonder at the spaceship. He always looked like he was in the middle of a song when Alzheimers hit and he forgot who is son was. Apparently he was just about to die when they took this photo.
Now for the grand finale, four games from Psygnosis. These are in a class by themselves. If I could find high quality printable versions I'd have these framed. I can't do them justice in words, so here they are.





