September 29, 2008

Episode 44: The Return


Back in the saddle again, Buck, Fic, Miller, and guest host of few words Ryan Meier talk about swindling money, killing animals (Keep in mind, BDPE does not condone this action....for the most part, maybe), the Gears 2 media blitz, Nerf guns, Dyack's douche comments and lawsuit against Epic. Also, Burnout's release on PSN and digital distribution. All this and more, so listen up and quit bitching about no shows.

Releases: Ratchet and Clank: Quest for Booty (PS3), Too Human (360), Galaga Legions (XBLA), Tank Universal: Challenger Eight (PC)

Judgement: XBLA Summer Blowout: Geometry Wars 2, Braid, Bionic Commando: Rearmed, Galaga Legions, Castle Crashers

Jank: The Club (360/PS3) and Blake Buck's Tony Hawk Tower (Multiple Systems)

Feedback: Same as always, bad voicemails and emails.

Stump: Demon Rush, Return of the Phantom, Epic Pinball

Quote: "I dunno Little Timmy, you did rape a squirrel last week...."

If you have any feedback, you can shoot an email here, call the voicemail at 845-BATTLE-9, or leave your thoughts in the forums here.

September 9, 2008

BDPE Review: Cho Aniki Series


Alright guys, seeing as no one will help me out of what I have surmised as a damned bathroom. (Thanks for the internet access MattK, what a nice guy. Now get me the hell out of here!!!) By the way, I hope everyone had a chance to read the latest Lights! Camera! Press Start! Good articles all around.

So what do I have on tap this week? This will be a review of a the first game in a series and a brief rundown of the rest of the games. I actually started this article before I even knew the first game was coming to the Virtual Console, but now that it has been released this review is even more fitting. The games in question? The Cho Aniki series. (Sometimes you will see it spelled as "Choaniki" or "Chouaniki") The series consists of 6 games that span from the PC Engine Super CD all the way to the Playstation 2 (And now being re-released on the Wii Virtual Console)

The first in the series (Which is the only one I had a chance to play), Cho ANiki, was released in 1992 on the PC Engine Super CD by Masaya. It is a side scrolling shooter in which you play as either Idaten or Benten. with the aid of the now iconic Samson and Andon you fly around the screen shooting all types of approaching enemies. The plot invovled the characters shooting their way through various locations to stop Bo Emperor Bill from repleneshing his supply of protein by establishing protein factories....You know what, who cares. The games have all quickly become known as "the gay Japanese game". (Not that there's anything wrong with that) And yes, I'll agree the game can certainly be seen in that light, it is hella fun to play. The first game in the series is not as far out there as the sequels, but it is still pretty out there. The art style, while odd, is pretty good for the time consisting of hand drawn everything. Koji Hayama does an extremely great job with the music as well.

In 1995 Masaya released Ai Cho Aniki for the PC Engine. In the sequel you took control of Samson and Adon to stop Bo Emperor Conshyasu from raising the Neo Builder Army to fight Idaten and Benten. However, they original protagonists fall in love and elope (Benten was a woman)....You know again, story doesn't matter. The game was similar to the first.

Also in 1995 Masaya released Cho Aniki Bakuretsu Ranto Hen for the Super Famicom. This was the last game of the series developed by Masaya and it was a fighting game.

Again in 1995 another game in the series was released, this time for the Sony Playstation and the Sega Saturn entitled Cho Aniki: Kyukyoku Muteki Ginga Saikyo Otoko. This game is often looked upon as the worst playing game in the series because of difficulty and play mechanics.

In 2000 a new game in the series was released for the Wonderswan by Bandai. This one called Cho Aniki: Otoko no Tamafuda. This was an RPG that played the battles out as a card game. No clue why the change was made.

In 2003 Global A Entertainment released Cho Aniki: Seinaru Protein Densetsu for the Playstation 2. This one has Samson and Adon floating around a glob of "protein". By this time I think the developers were throwing around the protein bit for nothing more than shits and giggles so people would call the series even more gay. (Again, not that there's anything wrong with that)

So, this one ran a little long but all in all the series is really weird. Good graphics, great music, and some of the least subtle imagery in the gaming industry. I feel for a rating on this series, I will have to be really careful not to tread too far in to the realm of the games. So, I give the series 3 pairs of dudes flexing out of 5. (You didn't really think I'd go with something protein related did you?)

If you have any feedback, you can shoot an email here, call the voicemail at 845-BATTLE-9, or leave your thoughts in the forums here.

VOTE AT PODCAST ALLEY!

September 5, 2008

Lights! Camera! Press Start! #3

By Reclusive Writer Matt K, who has Spawn chained up in a bathroom with a dull hacksaw.

(Someone please help me, I can't get out....Anyone?? HELLO!!!!)

The Last Starfighter(1984)

Cast
Lance Guest
Robert Preston
Catherine Mary Stewart
Norman Snow
Dan O'Herlihy

Director
Nick Castle


So how to describe this story...the briefest would be to say Star Wars minus the Jedi stuff set in the here and now. Okay, so a bit more elaboration: Alex Rogan (Lance Guest), a trailer park handyman, yearns to escape the mundanity of his life. However, instead of studying for college loans and scholarships, he prefers to spend his free time playing Starfighter, an arcade game too good for where its at. However, despite the universal credo of parents everywhere, Alex's video game playing does do him good, as the breaking of the high score automatically drafts Alex into the Rylan Starfighter Corps, where he is tasked with fighting the Rylans battle for them against the Ko-Dan Armada, led by Xur (Snow), a Rylan traitor. At first, Alex refuses, obviously needing to get back to the oppressive lifestyle he'd been bitching about all through the movie. Luckily, after the other Starfighters are destroyed in a sneak attack, Alex pulls his head out of his ass and goes back to defeat the Ko-Dan through button-mashing and the severe ineptitude of the enemy. Alex is given a heroes welcome to from both the Rylans and the trailer park, where he goes to pick up his girlfriend (Stewart) since he needs to rebuild the Starfighter Corps and no one there probably matches him anatomically for some heroic fucking. And thus the saga of the Last Starfighter begins!...and ends.

This film plays out like lame Mary Sue Star Wars fan fiction altered to avoid copyright infringement (and would go unrivaled until the release of Eragon). What no one bothered to tell the writers is that the Star Wars Trilogy had ended the year before, the bad rip-offs had already come and gone, and no one really wanted to see more of the same repackaged with 80's CGI. And while the Star Wars Trilogy contained many incredibly memorable characters, most of the characters here are pretty much forgettable. Perhaps the best character is Centauri (Preston, his final role), the creator of the arcade game Alex plays. The aliens, aside from a few of the Starfighters, come off as Battlestar Galactica rejects. The Rylans are the worst example, being nothing more than balding white people who chew scenery like it were made of Laffy Taffy (and Xur is the worst of them), and considering they are not only responsible for the shit hitting the fan but also for creating the Starfighters, one has to wonder why they are opting to stay off the front lines. Grig(O'Herlihy), Alex's co-pilot, is a poor man's Chewbacca, and you'll be begging to hear the fuzzball's grunts and growls instead of this guy's old man wheeze-laughs. As for the trailer park residents, they're just there to show how much Alex wishes to leave the shit hole, and the prime example I'll describe at the end of this section. Once Alex goes into space, you'll forget these guys until the story deems it necessary how much Alex's Beta Unit (Guest, unsurprisingly) is fucking up what little social life he had.

Speaking of 80's CGI, all the space ships and space sequences are fully created with the future animation staple (with the minor but incredibly noticeable exception of every explosion). While impressive for its time, it's really no more than a quaint experiment and a means of saving money. Return of the Jedi utilized no CGI for its space battles, and quite honestly they still look good today, and that was a year before this film. Still, for CGI before Terminator 2, it is great, perhaps second behind Tron.

As a final note, I would like to say how personally horrifying Alex's shithead little brother (Christ Herbert) is. We first see this kid as he pretty much ignores his mother;s protests that he not shoot at their neighbors with a pellet gun, making Bamm Margera look downright polite and considerate in comparison. Later, we see that he has an extensive collection of Playboy magazines, as if he has a subscription, and considering the little shit hasn't even dropped his pair, let alone know what to do with it, this just comes off as stupid rather than humorous. At the end, he's at the arcade machine to practice for his chance to become part of his older brother's Starfighter Corps. I'd have signed the kid up immediately, hoping the little fucker crashes into the first meteor he passes.

Gamer Culture Exposed

One would suspect that the video game industry secretly funded this film, banking that all the kids coming out of the theater would begin pumping quarters into Space Invaders in hopes that all the time and money they've previously committed to what was, so far, just a quaint hobby. Sure, we've all joked about it, but none of us came out of two-hour sessions of Street Fighter II knowing kung-fu.

And let's be honest, college loans are not refused because you come from a shit hole trailer park. They are competitive and accomplishment-based, and poor Alex just doesn't want to admit that he probably put just a little too much time wishing and pumping quarters instead of...you know...STUDYING. Sure, Alex got lucky this time, but are we all to put hope that we'll be recruited into some video game related force or league that will serve as our career? How many girls do you know immediately dropped what they were doing to become hookers after seeing Pretty Woman?

Once again, we get ANOTHER scene where everyone watches the main character play a game. What elevates this to a more ludicrous degree is Alex's boss calling all trailer park residents from whatever mundane task they were doing to watch. What's worse, the fact that no one has nothing better to do or that Alex considers this the highlight of his life?

It's odd that the moviemakers didn't seek to create a game tie-in for this movie, although they do allude to one in the credits. Perhaps they were afraid our warped, fragile minds would feel they were being recruited into the Rylan Star League? Paranoid? Not so fast! Seems that someone, perhaps in the army, recently saw this and developed America's Army with the sole purpose of opening a gamer's eyes to the opportunities of utilizing their 1337 shooting skills in a real world setting. With this in mind, the film seems to become a 90 minute recruitment message for the military. "Hey guy, not good enough to get into college? Come join the Starfighter League!" Hey, scoff all you want, but just make sure you read the fine print during the demo mode of the next game you play, or you may find yourself digging a foxhole in some morally-ambiguous war...excuse me, freedom force.

Availability

This isn't too hard to find on DVD. Plenty of copies are available at perfectly affordable prices. It even made the jump to high definition last year when it was released on HD-DVD. Yep, 20 years later and the producers are STILL making dated, bone-headed decisions.

Pretty much nostalgia is what drives this film, so if you enjoyed it back in the 80s, you'll probably like it now (I obviously missed it). If you were born afterwards and saw Star Wars, you'll really only see this as a laugh. Still, nostalgia has brought about an off-broadway musical...for what that's worth.

Formula
click on image to enlarge

September 2, 2008

BDPE Review: Bionic Commando


You kids and your new fangled game machines really irritate me some times. Sure, I have most of the next-gen consoles but I don't forget the classics. This new Bionic Commando Rearmed, while good,will never hold a candle to the original. Yes, I realize it is almost the same game but "almost" doesn't cut it. So today, let's do a little history of the game and a quick review.

In 1987 Capcom released an arcade version of the game. While good, this isn't the Bionic Commando we all know and love. It wasn't a huge success. so Capcom tweaked the formula and in 1988 they released our beloved classic on the NES. There was also a Gameboy version in 1992 that no one remembers, because honestly, it was on the Gameboy and it wasn't Tetris.

The story is fairly simple. The Badds (Nazz in the instructions and imperialist Nazis in the Japanese verstion), under the leadership of Generalissimo Killt, (or Weizmann in the Japanese version) devise a plan to build The Albatross to resurect Master-D (Hitler in the Japanese version) to lead them to domination of the world. The Federation decides to send in their special commando, Super Joe (Who is the lead character in the game Commando) to infiltrate the enemy. Well Joe is captured. So The Federation sends in Radd Spencer (The dude with the "bionic" arm) to save him. Maybe the story isn't so simple.

Graphically, the game was impressive for the time. The animations were good and the end scene is always a spectacal to behold. The music was great and anyone who has played the game can easily recognize the songs after only a few notes.

Gamplay consists of side scrolling action and top down sections if you encounter an enemy on the stage select screen. The side scrolling sections are the main portion of the game and really show off the bionic arm action. Radd has no jump, so you must traverse the levels using his bionic arm to swing and climb your way through the levels. There are a few different gun types, but you can make it all the way through the game using the standard gun. (Except for certain sections that require different gun types)

Overall this game is a classic. Yes, the Rearmed version is great but does it really hold a candle to the original? I literally connect up the NES specifically to play this game. If you have ONLY played the Rearmed version you are doing yourself a great disservice and should have your gamer status revoked. I usually go with a joke rating, but this one is no joke. I give it, 5 exploding Master-D heads.

If you have any feedback, you can shoot an email here, call the voicemail at 845-BATTLE-9, or leave your thoughts in the forums here.

VOTE AT PODCAST ALLEY!

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